Sensawunda removal machine

The original ‘Star Trek’ remains a fascinating show, not least because of the wondrously strange vistas of the imagination it opens up. You want to meet Apollo? He’s there. You want to visit an earth where the Nazis will win World War II? Check. You want to find out how dead satellites become galaxy spanning AIs? They’ve got it. You want to see Spock turn on, tune in and drop out – and then SMILE, blissfully and self-consciously? It’s all there.

‘Star Trek’ has sensawunda, in spades, even if it does wander at times into the ludicrous. Even my jaw dropped when *echo effect* THEY STOLE SPOCK’S BRAIN… an episode only matched for inadvertent comedy by the utterly ludicrous *echo effect* THEY STOLE NYLIX’S LUNGS… episode of ‘Star Trek – Voyager’, or possibly by the enjoyably nutty ‘Riker at the pandimensional alien barbers’ incidents of ‘The Next Generation’.

But the crew of the Enterprise have a more complex relationship with sensawunda than would first appear. In episode after episode they encounter an external threat, feel overwhelmed by its inexplicable (if wondrous) threateningness, develop a rational understanding of it as a problem, in doing so reduce it to a human scale, and then go on to solve the problem and thus neutralise the wonder.

They rarely – if ever – stand back in amaze at the wonder itself; rather, they perceive it as a threat, and stop it dead. Seen from this point of view, the Enterprise is best described as a sensawunda removal machine; something that exists to support a particular kind of reductive impulse as it seeks to re-frame the cosmic in entirely human, profoundly limiting terms, imposing a simple, binary threat / no threat set of judgements on the vast, endless richnesses of alien space, and wiping out its complex wondrousness accordingly.

One thought on “Sensawunda removal machine

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.